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<div class="title">PxTriangleMeshGeometry.h</div>  </div>
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<a href="PxTriangleMeshGeometry_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">// Redistribution and use in source and binary forms, with or without</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">// modification, are permitted provided that the following conditions</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">// are met:</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">//  * Redistributions of source code must retain the above copyright</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">//    notice, this list of conditions and the following disclaimer.</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">//  * Redistributions in binary form must reproduce the above copyright</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">//    notice, this list of conditions and the following disclaimer in the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">//    documentation and/or other materials provided with the distribution.</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">//  * Neither the name of NVIDIA CORPORATION nor the names of its</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">//    contributors may be used to endorse or promote products derived</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">//    from this software without specific prior written permission.</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS &#39;&#39;AS IS&#39;&#39; AND ANY</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment">// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment">// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment">// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment">// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  </span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#ifndef PX_PHYSICS_NX_TRIANGLEMESH_GEOMETRY</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#define PX_PHYSICS_NX_TRIANGLEMESH_GEOMETRY</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxGeometry_8h.html">geometry/PxGeometry.h</a>&quot;</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxMeshScale_8h.html">geometry/PxMeshScale.h</a>&quot;</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxCoreUtilityTypes_8h.html">common/PxCoreUtilityTypes.h</a>&quot;</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacephysx.html">physx</a></div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;{</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="keyword">class </span><a class="code" href="classPxTriangleMesh.html">PxTriangleMesh</a>;</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;</div><div class="line"><a name="l00053"></a><span class="lineno"><a class="line" href="structPxMeshGeometryFlag.html">   53</a></span>&#160;<span class="keyword">struct </span><a class="code" href="structPxMeshGeometryFlag.html">PxMeshGeometryFlag</a></div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;{</div><div class="line"><a name="l00055"></a><span class="lineno"><a class="line" href="structPxMeshGeometryFlag.html#aa4f762855200599fc014b0654f7ce2c9">   55</a></span>&#160;    <span class="keyword">enum</span> <a class="code" href="structPxMeshGeometryFlag.html#aa4f762855200599fc014b0654f7ce2c9">Enum</a></div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    {</div><div class="line"><a name="l00057"></a><span class="lineno"><a class="line" href="structPxMeshGeometryFlag.html#aa4f762855200599fc014b0654f7ce2c9ae50426f8f858ae161427c24276eb3014">   57</a></span>&#160;        eDOUBLE_SIDED = (1&lt;&lt;1)  </div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;    };</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;};</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno"><a class="line" href="group__geomutils.html#gab335a00d0493a23fed5423bc3ea9e463">   68</a></span>&#160;<span class="keyword">typedef</span> <a class="code" href="classPxFlags.html">PxFlags&lt;PxMeshGeometryFlag::Enum,PxU8&gt;</a> <a class="code" href="group__geomutils.html#gab335a00d0493a23fed5423bc3ea9e463">PxMeshGeometryFlags</a>;</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;PX_FLAGS_OPERATORS(<a class="code" href="structPxMeshGeometryFlag.html#aa4f762855200599fc014b0654f7ce2c9">PxMeshGeometryFlag::Enum</a>,<a class="code" href="namespacephysx.html#a3849f86abc21d3a58949481603fe8309">PxU8</a>)</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;</div><div class="line"><a name="l00082"></a><span class="lineno"><a class="line" href="classPxTriangleMeshGeometry.html">   82</a></span>&#160;class <a class="code" href="classPxTriangleMeshGeometry.html">PxTriangleMeshGeometry</a> : public <a class="code" href="classPxGeometry.html">PxGeometry</a> </div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;{</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00090"></a><span class="lineno"><a class="line" href="classPxTriangleMeshGeometry.html#ad8d886a991c25f98a83d70be5cba0410">   90</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxTriangleMeshGeometry.html#ad8d886a991c25f98a83d70be5cba0410">PxTriangleMeshGeometry</a>() : </div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;        <a class="code" href="classPxGeometry.html">PxGeometry</a>  (<a class="code" href="structPxGeometryType.html">PxGeometryType</a>::eTRIANGLEMESH), </div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;        <a class="code" href="PxGeometryHelpers_8h.html#af6f49229931995336efe5215cd47a5f9">triangleMesh</a>(NULL)</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;    {}</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;</div><div class="line"><a name="l00102"></a><span class="lineno"><a class="line" href="classPxTriangleMeshGeometry.html#a1a1cef2255e9fc7357a4f9e07c2826b4">  102</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxTriangleMeshGeometry.html#a1a1cef2255e9fc7357a4f9e07c2826b4">PxTriangleMeshGeometry</a>(   <a class="code" href="classPxTriangleMesh.html">PxTriangleMesh</a>* <a class="code" href="PxGeometryHelpers_8h.html#ab9e855014d75bbbbab05fb126b12214c">mesh</a>, </div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;                                        <span class="keyword">const</span> <a class="code" href="classPxMeshScale.html">PxMeshScale</a>&amp; scaling = <a class="code" href="classPxMeshScale.html">PxMeshScale</a>(), </div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;                                        <a class="code" href="classPxFlags.html">PxMeshGeometryFlags</a> <a class="code" href="PxConstraintDesc_8h.html#acfdd81caa30ceb0af5fafb4064b1bc67">flags</a> = <a class="code" href="group__geomutils.html#gab335a00d0493a23fed5423bc3ea9e463">PxMeshGeometryFlags</a>()) :</div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;        <a class="code" href="classPxGeometry.html">PxGeometry</a>  (<a class="code" href="structPxGeometryType.html">PxGeometryType</a>::eTRIANGLEMESH), </div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;        scale       (scaling), </div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;        meshFlags   (<a class="code" href="PxConstraintDesc_8h.html#acfdd81caa30ceb0af5fafb4064b1bc67">flags</a>), </div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;        <a class="code" href="PxGeometryHelpers_8h.html#af6f49229931995336efe5215cd47a5f9">triangleMesh</a>(<a class="code" href="PxGeometryHelpers_8h.html#ab9e855014d75bbbbab05fb126b12214c">mesh</a>) </div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;    {}</div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> isValid() <span class="keyword">const</span>;</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00124"></a><span class="lineno"><a class="line" href="classPxTriangleMeshGeometry.html#a423a7229f2fe693dae9c1eddb8100ef6">  124</a></span>&#160;    <a class="code" href="classPxMeshScale.html">PxMeshScale</a>         <a class="code" href="classPxTriangleMeshGeometry.html#a423a7229f2fe693dae9c1eddb8100ef6">scale</a>;              </div><div class="line"><a name="l00125"></a><span class="lineno"><a class="line" href="classPxTriangleMeshGeometry.html#a32ce1910ff9ea011bca00f460713f1ef">  125</a></span>&#160;    <a class="code" href="classPxFlags.html">PxMeshGeometryFlags</a> <a class="code" href="classPxTriangleMeshGeometry.html#a32ce1910ff9ea011bca00f460713f1ef">meshFlags</a>;          </div><div class="line"><a name="l00126"></a><span class="lineno"><a class="line" href="classPxTriangleMeshGeometry.html#a114bc6e19dc5bc001ef9cedd1b772a03">  126</a></span>&#160;    <a class="code" href="structPxPadding.html">PxPadding&lt;3&gt;</a>        <a class="code" href="classPxTriangleMeshGeometry.html#a114bc6e19dc5bc001ef9cedd1b772a03">paddingFromFlags</a>;   </div><div class="line"><a name="l00127"></a><span class="lineno"><a class="line" href="classPxTriangleMeshGeometry.html#a36384e72aaa256ef42c239da306a0587">  127</a></span>&#160;    <a class="code" href="classPxTriangleMesh.html">PxTriangleMesh</a>*     <a class="code" href="classPxTriangleMeshGeometry.html#a36384e72aaa256ef42c239da306a0587">triangleMesh</a>;       </div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;};</div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;</div><div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;</div><div class="line"><a name="l00131"></a><span class="lineno"><a class="line" href="group__geomutils.html#ga0377c3183a34eb2e1c383e94db7a2c41">  131</a></span>&#160;<a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> <a class="code" href="group__geomutils.html#ga0377c3183a34eb2e1c383e94db7a2c41">PxTriangleMeshGeometry::isValid</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;<span class="keyword"></span>{</div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;    <span class="keywordflow">if</span>(mType != <a class="code" href="structPxGeometryType.html#aefc79f72c4c479192ac19d41a6f30ed5a6b3210a7dca3bddcc8755338987725eb">PxGeometryType::eTRIANGLEMESH</a>)</div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;        <span class="keywordflow">return</span> <span class="keyword">false</span>;</div><div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;    <span class="keywordflow">if</span>(!scale.scale.isFinite() || !scale.rotation.isUnit())</div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;        <span class="keywordflow">return</span> <span class="keyword">false</span>;</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;    <span class="keywordflow">if</span>(!scale.isValidForTriangleMesh())</div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;        <span class="keywordflow">return</span> <span class="keyword">false</span>;</div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;    <span class="keywordflow">if</span>(!<a class="code" href="PxGeometryHelpers_8h.html#af6f49229931995336efe5215cd47a5f9">triangleMesh</a>)</div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;        <span class="keywordflow">return</span> <span class="keyword">false</span>;</div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;</div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;    <span class="keywordflow">return</span> <span class="keyword">true</span>;</div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;}</div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;} <span class="comment">// namespace physx</span></div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;</div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespacephysx_html"><div class="ttname"><a href="namespacephysx.html">physx</a></div><div class="ttdef"><b>Definition:</b> GuContactBuffer.h:37</div></div>
<div class="ttc" id="classPxMeshScale_html"><div class="ttname"><a href="classPxMeshScale.html">PxMeshScale</a></div><div class="ttdoc">A class expressing a nonuniform scaling transformation. </div><div class="ttdef"><b>Definition:</b> PxMeshScale.h:68</div></div>
<div class="ttc" id="structPxGeometryType_html"><div class="ttname"><a href="structPxGeometryType.html">PxGeometryType</a></div><div class="ttdoc">A geometry type. </div><div class="ttdef"><b>Definition:</b> PxGeometry.h:51</div></div>
<div class="ttc" id="classPxTriangleMesh_html"><div class="ttname"><a href="classPxTriangleMesh.html">PxTriangleMesh</a></div><div class="ttdoc">A triangle mesh, also called a &amp;#39;polygon soup&amp;#39;. </div><div class="ttdef"><b>Definition:</b> PxTriangleMesh.h:126</div></div>
<div class="ttc" id="classPxGeometry_html"><div class="ttname"><a href="classPxGeometry.html">PxGeometry</a></div><div class="ttdoc">A geometry object. </div><div class="ttdef"><b>Definition:</b> PxGeometry.h:75</div></div>
<div class="ttc" id="group__geomutils_html_gab335a00d0493a23fed5423bc3ea9e463"><div class="ttname"><a href="group__geomutils.html#gab335a00d0493a23fed5423bc3ea9e463">PxMeshGeometryFlags</a></div><div class="ttdeci">PxFlags&lt; PxMeshGeometryFlag::Enum, PxU8 &gt; PxMeshGeometryFlags</div><div class="ttdoc">collection of set bits defined in PxMeshGeometryFlag. </div><div class="ttdef"><b>Definition:</b> PxTriangleMeshGeometry.h:68</div></div>
<div class="ttc" id="classPxTriangleMeshGeometry_html_a423a7229f2fe693dae9c1eddb8100ef6"><div class="ttname"><a href="classPxTriangleMeshGeometry.html#a423a7229f2fe693dae9c1eddb8100ef6">PxTriangleMeshGeometry::scale</a></div><div class="ttdeci">PxMeshScale scale</div><div class="ttdoc">The scaling transformation. </div><div class="ttdef"><b>Definition:</b> PxTriangleMeshGeometry.h:124</div></div>
<div class="ttc" id="PxCoreUtilityTypes_8h_html"><div class="ttname"><a href="PxCoreUtilityTypes_8h.html">PxCoreUtilityTypes.h</a></div></div>
<div class="ttc" id="PxGeometryHelpers_8h_html_ab9e855014d75bbbbab05fb126b12214c"><div class="ttname"><a href="PxGeometryHelpers_8h.html#ab9e855014d75bbbbab05fb126b12214c">mesh</a></div><div class="ttdeci">PxU8 mesh[sizeof(PxTriangleMeshGeometry)]</div><div class="ttdef"><b>Definition:</b> PxGeometryHelpers.h:221</div></div>
<div class="ttc" id="structPxMeshGeometryFlag_html_aa4f762855200599fc014b0654f7ce2c9"><div class="ttname"><a href="structPxMeshGeometryFlag.html#aa4f762855200599fc014b0654f7ce2c9">PxMeshGeometryFlag::Enum</a></div><div class="ttdeci">Enum</div><div class="ttdef"><b>Definition:</b> PxTriangleMeshGeometry.h:55</div></div>
<div class="ttc" id="PxConstraintDesc_8h_html_acfdd81caa30ceb0af5fafb4064b1bc67"><div class="ttname"><a href="PxConstraintDesc_8h.html#acfdd81caa30ceb0af5fafb4064b1bc67">flags</a></div><div class="ttdeci">PxU16 flags</div><div class="ttdoc">a set of Px1DConstraintFlags </div><div class="ttdef"><b>Definition:</b> PxConstraintDesc.h:110</div></div>
<div class="ttc" id="classPxTriangleMeshGeometry_html_ad8d886a991c25f98a83d70be5cba0410"><div class="ttname"><a href="classPxTriangleMeshGeometry.html#ad8d886a991c25f98a83d70be5cba0410">PxTriangleMeshGeometry::PxTriangleMeshGeometry</a></div><div class="ttdeci">PX_INLINE PxTriangleMeshGeometry()</div><div class="ttdoc">Default constructor. </div><div class="ttdef"><b>Definition:</b> PxTriangleMeshGeometry.h:90</div></div>
<div class="ttc" id="namespacephysx_html_a3849f86abc21d3a58949481603fe8309"><div class="ttname"><a href="namespacephysx.html#a3849f86abc21d3a58949481603fe8309">physx::PxU8</a></div><div class="ttdeci">uint8_t PxU8</div><div class="ttdef"><b>Definition:</b> PxSimpleTypes.h:75</div></div>
<div class="ttc" id="group__geomutils_html_ga0377c3183a34eb2e1c383e94db7a2c41"><div class="ttname"><a href="group__geomutils.html#ga0377c3183a34eb2e1c383e94db7a2c41">PxTriangleMeshGeometry::isValid</a></div><div class="ttdeci">PX_INLINE bool isValid() const</div><div class="ttdoc">Returns true if the geometry is valid. </div><div class="ttdef"><b>Definition:</b> PxTriangleMeshGeometry.h:131</div></div>
<div class="ttc" id="PxMeshScale_8h_html"><div class="ttname"><a href="PxMeshScale_8h.html">PxMeshScale.h</a></div></div>
<div class="ttc" id="structPxPadding_html"><div class="ttname"><a href="structPxPadding.html">PxPadding&lt; 3 &gt;</a></div></div>
<div class="ttc" id="classPxTriangleMeshGeometry_html_a32ce1910ff9ea011bca00f460713f1ef"><div class="ttname"><a href="classPxTriangleMeshGeometry.html#a32ce1910ff9ea011bca00f460713f1ef">PxTriangleMeshGeometry::meshFlags</a></div><div class="ttdeci">PxMeshGeometryFlags meshFlags</div><div class="ttdoc">Mesh flags. </div><div class="ttdef"><b>Definition:</b> PxTriangleMeshGeometry.h:125</div></div>
<div class="ttc" id="PxGeometry_8h_html"><div class="ttname"><a href="PxGeometry_8h.html">PxGeometry.h</a></div></div>
<div class="ttc" id="structPxMeshGeometryFlag_html"><div class="ttname"><a href="structPxMeshGeometryFlag.html">PxMeshGeometryFlag</a></div><div class="ttdoc">Flags controlling the simulated behavior of the triangle mesh geometry. </div><div class="ttdef"><b>Definition:</b> PxTriangleMeshGeometry.h:53</div></div>
<div class="ttc" id="classPxFlags_html"><div class="ttname"><a href="classPxFlags.html">PxFlags&lt; PxMeshGeometryFlag::Enum, PxU8 &gt;</a></div></div>
<div class="ttc" id="structPxGeometryType_html_aefc79f72c4c479192ac19d41a6f30ed5a6b3210a7dca3bddcc8755338987725eb"><div class="ttname"><a href="structPxGeometryType.html#aefc79f72c4c479192ac19d41a6f30ed5a6b3210a7dca3bddcc8755338987725eb">PxGeometryType::eTRIANGLEMESH</a></div><div class="ttdef"><b>Definition:</b> PxGeometry.h:60</div></div>
<div class="ttc" id="PxGeometryHelpers_8h_html_af6f49229931995336efe5215cd47a5f9"><div class="ttname"><a href="PxGeometryHelpers_8h.html#af6f49229931995336efe5215cd47a5f9">triangleMesh</a></div><div class="ttdeci">PX_FORCE_INLINE PxTriangleMeshGeometry &amp; triangleMesh()</div><div class="ttdef"><b>Definition:</b> PxGeometryHelpers.h:153</div></div>
<div class="ttc" id="classPxTriangleMeshGeometry_html_a114bc6e19dc5bc001ef9cedd1b772a03"><div class="ttname"><a href="classPxTriangleMeshGeometry.html#a114bc6e19dc5bc001ef9cedd1b772a03">PxTriangleMeshGeometry::paddingFromFlags</a></div><div class="ttdeci">PxPadding&lt; 3 &gt; paddingFromFlags</div><div class="ttdoc">padding for mesh flags </div><div class="ttdef"><b>Definition:</b> PxTriangleMeshGeometry.h:126</div></div>
<div class="ttc" id="classPxTriangleMeshGeometry_html_a36384e72aaa256ef42c239da306a0587"><div class="ttname"><a href="classPxTriangleMeshGeometry.html#a36384e72aaa256ef42c239da306a0587">PxTriangleMeshGeometry::triangleMesh</a></div><div class="ttdeci">PxTriangleMesh * triangleMesh</div><div class="ttdoc">A reference to the mesh object. </div><div class="ttdef"><b>Definition:</b> PxTriangleMeshGeometry.h:127</div></div>
<div class="ttc" id="classPxTriangleMeshGeometry_html"><div class="ttname"><a href="classPxTriangleMeshGeometry.html">PxTriangleMeshGeometry</a></div><div class="ttdoc">Triangle mesh geometry class. </div><div class="ttdef"><b>Definition:</b> PxTriangleMeshGeometry.h:82</div></div>
<div class="ttc" id="group__foundation_html_gacb03347b642a2a5bdea1f9b305a6fbec"><div class="ttname"><a href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a></div><div class="ttdeci">#define PX_INLINE</div><div class="ttdef"><b>Definition:</b> PxPreprocessor.h:336</div></div>
<div class="ttc" id="classPxTriangleMeshGeometry_html_a1a1cef2255e9fc7357a4f9e07c2826b4"><div class="ttname"><a href="classPxTriangleMeshGeometry.html#a1a1cef2255e9fc7357a4f9e07c2826b4">PxTriangleMeshGeometry::PxTriangleMeshGeometry</a></div><div class="ttdeci">PX_INLINE PxTriangleMeshGeometry(PxTriangleMesh *mesh, const PxMeshScale &amp;scaling=PxMeshScale(), PxMeshGeometryFlags flags=PxMeshGeometryFlags())</div><div class="ttdoc">Constructor. </div><div class="ttdef"><b>Definition:</b> PxTriangleMeshGeometry.h:102</div></div>
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